My biggest complaint on this front is how quickly you can work through the content if you get a good roll on your gear even exploring every nook and cranny of the castle, I didn't spend a ton of time in these new levels each run. Though you start each run with minimal power, a definite sense of progression drives you to do "just one more run." Paramount to that, though, are the permanent upgrades you receive for completing tasks within the world, like helping NPCs, defeating Elite enemies, and discovering new areas. I love discovering secret areas of the randomized biomes, obtaining more and more powerful weapons and equipment, and pushing just a little further than the time before. Because of this, the crossover between the two, which comes in the form of premium DLC for Dead Cells called Return to Castlevania, is a natural fit that not only resurrects Konami's dormant franchise but gives a nostalgic shot in the arm to one of the best roguelites available today.ĭiving back into Dead Cells for the first time in years, I couldn't help but effortlessly fall back into the hooks of the stellar gameplay loop. Of all the franchises Dead Cells drew inspiration from, perhaps no series was as influential as Castlevania. However, its success is only possible through standing on the shoulders of the giants that trailblazed the genre. ![]() ![]() Dead Cells is one of the best roguelites I've ever played and was one of the standout games in the very crowded 2018.
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